I think this issue needs more attention, especially from the developers. Also I think consumers ought to be more informed. I'd like to hear your opinions on the matter. Am I taking this too seriously? Is there enough awareness already? Who has the responsibility, the consumers or the developers?
What is the problem when including things like racial prejudice,
sexual discrimination, nationalism etc.? You can assert them as truth in
the story. You are a creator, who can make any idea/idealogy to fit on
the story, in which it will seem legit and reasonable. How is this
different when it's done in movies, books, or generally in a piece where
the creator constructs the story and it's elements? This is about which
is effective, and while these other forms of media can immerse you,
nothing can immerse you more than a game.
What worries me is that these assertions and implications are
usually quite transparent, they still tend to be easily overlooked.
Games, atleast for me are things to make me relaxed. So I don't start to
analyze them or deconstruct the underlying reality, I'll just go for
the "ride". A while a go I played the game Homefront. I'm not sure is
this just me, but in the game I actually wanted to kill the koreans
invading the world, they were already dehumanized to me by the intro
etc. I felt like I was the survivor, and we have to kill these or be
killed, and this is the only solution. Of course I didn't after the game
think that koreans should be killed, but it's scary how subtly you can
go with the flow of the game. I think this is because when we play, we
try to go with the flow of the game. Because if we didn't, we couldn't
enjoy the game.
In most modern shooters, your problem is always "do I shoot, or will
I be killed", and the enemy is nonsensical screaming "zombies", with no
compassion or mercy. The war is also being glorified, and shown as what
it really isn't. Of course I understand that in FPS you shoot, and you
don't try to negotiate. The problem I'm having is that these games try
give a "realistic" and "authentic" feel to them, they're not arcade
games by any stretch of the imagination. I think that developers atleast
have the responsibility to research the facts. Like in Call of Juarez :
The Cartel, there are plain lies and wrong information. Like how
mexican mafia steals women from USA to sell as sex slaves in Mexico.
This game is based on a real life situation, which makes it appalling,
and really disrespectful towards the lost lifes of innocent people.
I'm not saying that games should be controlled by laws or any
institutions. Or that these kinds of games shouldn't be created. I just
think that developers ought to become more aware of these issue, and
also the consumers. I recently watched WTF Is Spec Ops, and in that
game they really did it right.